12 second physical (reflexes) challenge, in which you have 12 seconds to get back home.



Adobe Animate CC || ActionScript || 2017

Create a 12-second long game based on physical reflexes (physical challenge). Only use basic programming concepts (basic logic, no arrays/for loops) and your own art to build the game.

  • 12 second timed challenge

  • Avoid objects trying to collide with you

  • Time your movement right to get on the train

  • Refine the optimal level path through replaying the game


Solo project. I was responsible for the design, programming, and art.



I decided to make a game around commuting because I live in London and commuting is the bane of my life.

I thought an interesting physical challenge would be to use simple controls to overcome slightly different stages throughout the screen, with varying patterns and difficulty. This makes it more difficult for the player to master, but yields more rewards upon successful completion.

Start Screen

Start Screen

Game Screen

Game Screen

Lose Screen

Lose Screen

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©2020 by Pauline Martyn