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©2019 by Pauline Martyn

Commute

12 second physical (reflexes) challenge, in which you have 12 seconds to get back home.

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About

Adobe Animate CC || ActionScript || 2017


Create a 12-second long game based on physical reflexes (physical challenge). Only use basic programming concepts (basic logic, no arrays/for loops) and your own art to build the game.

  • 12 second timed challenge

  • Avoid objects trying to collide with you

  • Time your movement right to get on the train

  • Refine the optimal level path through replaying the game

Team

Solo project. I was responsible for the design, programming, and art.

 

Design Challenges

I decided to make a game around commuting because I live in London and commuting is the bane of my life.


I thought an interesting physical challenge would be to use simple controls to overcome slightly different stages throughout the screen, with varying patterns and difficulty. This makes it more difficult for the player to master, but yields more rewards upon successful completion.